bar from scratch Assets

This commit is contained in:
2026-07-01 10:05:52 -03:00
parent 5cccbef7d7
commit b8308782f8
2 changed files with 147 additions and 60 deletions

View File

@@ -34,39 +34,40 @@
} }
/* /*
* Optional top horizontal scrollbar (added by Asset/js/top-scrollbar.js when the * Optional custom top horizontal scrollbar (built by Asset/js/top-scrollbar.js when the
* "Add a top horizontal scrollbar" setting is enabled). The inner element is given a * "Add a top horizontal scrollbar" setting is enabled). It is a track + draggable thumb,
* width equal to the board's scrollable width by the script; overflow-x: auto then * not a native scrollbar, so it renders and can be sized identically in every browser
* produces a scrollbar whose range mirrors the board's own bottom scrollbar. The 1px * (Chrome, Firefox, Safari) and on touch. Thickness follows the --sv-bar-size variable
* inner height keeps the bar to just the scrollbar itself. * (Settings -> Shrink Vertically), injected in the page head; falls back to 25px.
* touch-action: none lets a finger drag the thumb without scrolling the page.
*/ */
.sv-top-scroll { .sv-top-scroll {
overflow-x: auto; position: relative;
overflow-y: hidden; width: 100%;
}
.sv-top-scroll-inner {
height: 1px;
}
/*
* Make the top scrollbar thick enough to grab easily (touch / big fingers).
* WebKit/Blink (most desktop browsers and mobile Chrome/Safari) let us size the
* scrollbar; styling the thumb/track is needed for it to stay visible once customised.
* Thickness comes from the --sv-bar-size variable (Settings -> Shrink Vertically),
* injected in the page head; falls back to 25px. Chromium/WebKit only (Chrome/Edge/
* Safari, mobile Chrome/Safari); Firefox ignores ::-webkit-scrollbar and keeps its
* default thin bar -- accepted for now.
*/
.sv-top-scroll::-webkit-scrollbar {
height: var(--sv-bar-size, 25px); height: var(--sv-bar-size, 25px);
background: rgba(0, 0, 0, 0.06);
border-radius: 4px;
overflow: hidden;
touch-action: none;
} }
.sv-top-scroll::-webkit-scrollbar-track { .sv-top-scroll-thumb {
background: rgba(0, 0, 0, 0.05); position: absolute;
} top: 0;
left: 0;
.sv-top-scroll::-webkit-scrollbar-thumb { width: 0;
height: 100%;
background: rgba(0, 0, 0, 0.35); background: rgba(0, 0, 0, 0.35);
border-radius: 6px; border-radius: 4px;
cursor: grab;
touch-action: none;
}
.sv-top-scroll.sv-dragging .sv-top-scroll-thumb {
cursor: grabbing;
background: rgba(0, 0, 0, 0.5);
}
.sv-dragging {
user-select: none;
} }

View File

@@ -1,16 +1,23 @@
/* /*
* ShrinkVertically -- optional horizontal scrollbar above the board. * ShrinkVertically -- optional custom horizontal scrollbar above the board.
* *
* Kanboard's board scrolls horizontally inside #board-container (overflow-x: auto), * Kanboard's board scrolls horizontally inside #board-container (overflow-x: auto), so the
* so the only horizontal scrollbar sits at the very bottom of the board. On a wide * only native horizontal scrollbar sits at the very bottom of the board. On a wide board
* board you have to scroll all the way down to reach it. This adds a second, mirrored * you have to scroll all the way down to reach it. This adds a second scrollbar just above
* scrollbar just above the columns and keeps the two scroll positions in sync. * the columns and keeps it in sync with the board.
*
* Unlike a native scrollbar (whose thickness cannot be sized in Firefox), this is a custom
* track + thumb widget: it renders and behaves the same in every browser (Chrome, Firefox,
* Safari) and on touch, and its thickness follows the --sv-bar-size setting.
* *
* Loaded only when the "Add a top horizontal scrollbar" setting is enabled. * Loaded only when the "Add a top horizontal scrollbar" setting is enabled.
*/ */
(function () { (function () {
"use strict"; "use strict";
// Keep the thumb wide enough to grab, even on a very wide board.
var MIN_THUMB = 24;
function init() { function init() {
var container = document.getElementById("board-container"); var container = document.getElementById("board-container");
@@ -19,45 +26,124 @@
return; return;
} }
var bar = document.createElement("div"); var track = document.createElement("div");
bar.className = "sv-top-scroll"; track.className = "sv-top-scroll";
var inner = document.createElement("div"); var thumb = document.createElement("div");
inner.className = "sv-top-scroll-inner"; thumb.className = "sv-top-scroll-thumb";
bar.appendChild(inner); track.appendChild(thumb);
container.parentNode.insertBefore(bar, container); container.parentNode.insertBefore(track, container);
function sync() { var dragging = false;
// Match the dummy bar's content width to the board's scrollable width var dragStartX = 0;
// so its scrollbar has the same range as the board's own scrollbar. var dragStartScrollLeft = 0;
inner.style.width = container.scrollWidth + "px";
function metrics() {
return {
viewport: container.clientWidth,
content: container.scrollWidth,
trackW: track.clientWidth
};
} }
var lock = false; function positionThumb(m, thumbW) {
var maxScroll = m.content - m.viewport;
var maxThumb = m.trackW - thumbW;
var left = maxScroll > 0 ? (container.scrollLeft / maxScroll) * maxThumb : 0;
thumb.style.transform = "translateX(" + Math.round(left) + "px)";
}
bar.addEventListener("scroll", function () { // Recompute thumb width/position; hide the whole bar when nothing to scroll.
if (lock) { return; } function layout() {
lock = true; var m = metrics();
container.scrollLeft = bar.scrollLeft;
lock = false;
});
if (m.content <= m.viewport || m.trackW <= 0) {
track.style.display = "none";
return;
}
track.style.display = "";
var thumbW = Math.round(m.trackW * m.viewport / m.content);
if (thumbW < MIN_THUMB) { thumbW = MIN_THUMB; }
if (thumbW > m.trackW) { thumbW = m.trackW; }
thumb.style.width = thumbW + "px";
positionThumb(m, thumbW);
}
// Board scrolled by any other means -> keep the thumb in sync.
container.addEventListener("scroll", function () { container.addEventListener("scroll", function () {
if (lock) { return; } if (dragging) { return; }
lock = true; var m = metrics();
bar.scrollLeft = container.scrollLeft; if (m.content <= m.viewport) { return; }
lock = false; positionThumb(m, thumb.offsetWidth);
}); });
window.addEventListener("resize", sync); // Drag the thumb (mouse + touch via Pointer Events).
thumb.addEventListener("pointerdown", function (e) {
e.preventDefault();
e.stopPropagation();
dragging = true;
dragStartX = e.clientX;
dragStartScrollLeft = container.scrollLeft;
track.classList.add("sv-dragging");
if (thumb.setPointerCapture) {
thumb.setPointerCapture(e.pointerId);
}
});
// The board can be redrawn by the AJAX polling/refresh; keep the width current. thumb.addEventListener("pointermove", function (e) {
if (window.MutationObserver) { if (!dragging) { return; }
new MutationObserver(sync).observe(container, { childList: true, subtree: true }); var m = metrics();
var maxThumb = m.trackW - thumb.offsetWidth;
var maxScroll = m.content - m.viewport;
if (maxThumb <= 0) { return; }
container.scrollLeft = dragStartScrollLeft + (e.clientX - dragStartX) * (maxScroll / maxThumb);
positionThumb(m, thumb.offsetWidth);
});
function endDrag(e) {
if (!dragging) { return; }
dragging = false;
track.classList.remove("sv-dragging");
if (thumb.releasePointerCapture && e && e.pointerId != null) {
try { thumb.releasePointerCapture(e.pointerId); } catch (err) { /* ignore */ }
}
} }
sync(); thumb.addEventListener("pointerup", endDrag);
thumb.addEventListener("pointercancel", endDrag);
// Click on the empty track -> jump so the thumb centers under the pointer.
track.addEventListener("pointerdown", function (e) {
if (e.target === thumb || dragging) { return; }
var m = metrics();
if (m.content <= m.viewport) { return; }
var thumbW = thumb.offsetWidth;
var maxThumb = m.trackW - thumbW;
var maxScroll = m.content - m.viewport;
if (maxThumb <= 0) { return; }
var clickX = e.clientX - track.getBoundingClientRect().left;
var targetLeft = clickX - thumbW / 2;
if (targetLeft < 0) { targetLeft = 0; }
if (targetLeft > maxThumb) { targetLeft = maxThumb; }
container.scrollLeft = (targetLeft / maxThumb) * maxScroll;
positionThumb(m, thumbW);
});
window.addEventListener("resize", layout);
// The board can be redrawn by AJAX polling / drag-and-drop; keep sizes current.
if (window.MutationObserver) {
new MutationObserver(layout).observe(container, { childList: true, subtree: true });
}
layout();
} }
if (document.readyState === "loading") { if (document.readyState === "loading") {